![]() Therefore, because the menu bar takes up 20 pixels of the Y axis, the game will make the FoV wider to compensate. However, the way M&M threats window mode is by automatically adjusting the FoV according to the resolution, even if it's an odd one. So you'll see this annoying menu bar in window mode unlike in the real fullscreen mode. It reserves exactly 20 pixel of the Y axis for this purpose. Mount & Blade adds an 'options menu' attached to the top of its window. Title: How to get perfect 'borderless fullscreen windowed' to work with 'Windowed Borderless Gaming' for M&B version '1.165'.
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